J.P. Werner
                 This site is an overview of the work of James P. Werner, artist and educator.

 

The selected works exhibited here represent the variety of perspectives James Werner explores on the topic of new media engagements.

Selected Publications

Werner, J. (ed), O’Neil, R. (ed), (2017). Book - Art as Adventure: Going Beyond. Cambridge Scholars Publishers, Newcastle upon Tyne, UK.

Werner, J., (2017) Uncovering Authentic Community Narratives through Participatory Art, as chapter in Going Beyond: Art as Adventure. Cambridge Scholars Publishers, Newcastle upon Tyne, UK.

Werner, J. (2014). Post Media Awareness and the Art Museum's Evolution.
Acoustic Space journal #12 - TECHNO-ECOLOGIES II. Paradigm shift in media arts. 12th edition. RIXC, LiepU MPLab.

Werner, J. (2013). Review of Arts Way Out.  [Review of the book Arts Way Out: Exit Pedagogy and the Cultural Condition,  by J. Baldacchino]. Visual Inquiry: Learning and Teaching Art. Vol1, Issue 3. Intellect Publishing. Kirkland, WA.

Werner, J., Barham, W., Preston, J., Feng, Y., and Atkins, N. (2013). Students' Perceptions of the Effectiveness of the use of Virtual Strength of Materials Laboratory. Proceedings at 2013 Polytechnic Summit, Boston, MA.

Werner, J., Barham, W. and Preston, J. (2012).  Using a Virtual Gaming Environment in Strength of Materials Engineering Education. 
ASCE International Workshop for Engineering, published proceedings.
Clearwater Beach, FL.

Werner, J., Preston, J., and Barham, W. (2012). Using a Virtual Gaming Environment in Strength of Materials Laboratory, poster presentation at the 119th ASEE Annual Conference & Exposition, NSF Grantees Poster Session, Boston, MA.

Barham, W., Preston, J., and Werner, J. (2012). Web-Based Virtual Strength of Materials Laboratory, Proceedings of the 2012 Polytech Summit, Marietta, GA

Preston, J., Werner, J. and Barham, W. (2012). Using Digital Games to improve access and learning.
Published Proceedings for Conference on Higher Education Pedagogy, Virginia Tech, VA.

Preston, J., Werner, J., and Barham, W. (2011). Using a Virtual Gaming Environment in Strength of Materials: Increasing Access and Improving Learning Effectiveness, poster presentation at the NSF Engineering Awardee Conference, Reston, VA.

Werner, J. (2010). The Virtual Nature of Environmental Art. Interactive Online Journal of Learning and Teaching in Higher Education, Vol. 3, Univ. of London.

Werner, J. (2007). Immersive Installation Art: Digital Technology, its Philosophies, and the Rise of a New Genre in Fine Art – Doctorate Dissertation. Columbia University. New York, NY.

Werner, J. and Stylianou. E. (2007). The Re-Emergence of Beauty in Contemporary Technology, On natural beauty in technology.  Analecta Husserliana. Springer Book Series, Netherlands.
                 
Werner, J. (2007). Making Space: An investigation into installation art practices today. [DVD]. Graduate Research in Art Education, Teachers College, Columbia University, NY.

Werner, J. (2006). Logos, Rationale and Desire In Convergent Art Practices. Analecta Husserliana. Springer Book Series, Netherlands.

Werner, J. (2005). Post Digital Awareness. Analecta Husserliana. Springer Book Series, Netherlands.

Currently working on a manuscript for the publication of a book on new media and installation artists.

 

Presentations

Meet the Artist: Water Links Installation Series. Panel session at CreateX. Queensland Institute of Technology, Brisbane, Australia. 2016

Revealing Alternative Narratives Through Participatory Art Experiences. Panel session Title: Going Beyond: Art as Adventure. College Art Association. Washington DC, MD. 2016.

Discussion of Water Links: active reflections, SCANZ2015 artist presentation, Western Institute of Technology, New Plymouth, New Zealand. 2015.

Post Media Awareness and the Art Museum's Evolution. Media Art Histories Conference: RENEW, Latvia, October 2013.

Engaging Legal Studies Through The Use of Serious GamesUniversity System of Georgia Teaching and Learning Conference – Best Practices for promoting engaged student Learning. University of Georgia, Athens, GA. April 2013.

Art’s Autonomy in New Media Collaborations.
Virtual Extents Symposium: practices of research and teaching in contemporary creative arts. University College Falmouth, Falmouth, Cornwall, UK. May 2012.

Virtual Games Laboratory Workshop.
American Society of Engineering Education (ASEE)  National Conference, San Antonio, TX. June 2012.

Students' Perceptions of the Effectiveness of the use of Virtual Strength of Materials Laboratory. Werner, J., Barham, W., Preston, J., Feng, Y., and Atkins, N. Polytechnic Summit, Boston, GA. 2013.

A Game-Based Virtual Engineering Laboratory for Online Teaching.  Barham, W., Preston, J., Werner, J. Sloan Consortium and MERLOT’s Emerging Technologies for Online Learning International Symposium, Las Vegas, 2013.

Ongoing Research Projects - Virtual Strength of Materials. Barham, W., Preston, J., and Werner, J., ASME District Leadership Seminar, September 22, 2012.

Using a Virtual Gaming Environment in Strength of Materials Laboratory. Barham, W., Preston, J., and Werner, J. Proceedings of the 2012 ASCE International Workshop on Computing in Civil Engineering, Clearwater, FL, June 2012.

Using Digital Games to Improving Access and Learning, Preston, J., Barham, W., Werner, J., Conference on Higher Education Pedagogy, Blacksburg, VA, February 2012.

Virtual Games Laboratory
American Society of Engineering Education (ASEE)  National Conference, San Antonio, TX. Poster Session. June 2012.

Aesthetics and Virtual Simulation in Education.
Polytechnic Summit Conference, Southern Polytechnic State University, GA.
May 2012.

Virtual Gaming Environments in Education.
National Science Foundation Awardees Conference, Arlington VA.
Poster Session. March, 2011.

What is Art? Contemporary art and philosophies of making,
Lecture and roundtable discussion.  DK gallery, Marietta GA. April 2010.

The Virtual Nature of Environmental Art,
University of London, London UK.
Presented at the Virtual Reality: Frameworks and Mis-Conceptions, conference. July 2009.

Environmental Art Through the Eyes of New Media,
Harvard University, Cambridge MA.
14th Annual Conference of the International Society for Phenomenology, Fine Arts & Aesthetics. June 2009.

The Virtual Experience in Contemporary Installation and New Media,
Southern Polytechnic State University. Spring Colloquia Lecture Series.
April 2008.

Making Space: An investigation into installation art practices today,
Columbia University, Teachers College, New York, NY.
Presented at ‘Graduate Research in Art Education’ conference. May 2007.

Collaborative Restraint in the Studio Practice,
College Art Association (CAA) national conference, Boston, Massachusetts. Poster presentation and discussion. Feb. 2006.

The Re-Emergence of Beauty in Contemporary Technology: On natural beauty in technology,
Harvard University, Cambridge MA.
Presented at the Tenth Annual Meeting of the International Society for Phenomenology, Aesthetics, and Fine Arts. May 2006.

Logos, Rationale and Desire In Convergent Art Practices,  
Oxford University, Wadham College, England.
Presented at the World Congress of Phenomenology, August 2004.

Post-Digital Awareness,
Harvard Divinity School, Cambridge MA. Presented at the Phenomenology, Fine Arts & Aesthetics Conference. June 2004.



Contact: jim@jimwerner.com


Ed.D.C.T.
Columbia University Teachers College,
NY, USA, 2007

MA Fine Art
Kent Institute of Art and Design,
UK, 2003

BA Fine Art
Graphic Design,
San Diego State University,
CA, USA, 1995



Art As Adventure: Going Beyond

Edited by James P. Werner & Rosemary O'Neill (2017).